Loggle Block
Lock and Toggle in one: seals and drives its set while its own cell swaps between two stored shapes.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Tier block × 8Every T is the same block, and that block’s Tier sets the rune’s strength.
- Signature block × 4Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
- Air or a Tier 0 block × 4Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Piston or Sticky Piston × 4spent when the rune wakesTakes Piston, Sticky Piston.
/runic buildplaces Piston. - Deepslate Gold Ore, Gold Ore, or Nether Gold Ore × 4spent when the rune wakesTakes Deepslate Gold Ore, Gold Ore, Nether Gold Ore.
/runic buildplaces Gold Ore. - Any block, or none × 1optional: an empty cell works too · spent when the rune wakes
Takes any of 1193 blocks
/runic buildplaces Acacia Log.
How it works
A Loggle is a Lock and a Toggle in one. It seals and drives its set like a Lock, and its own block swaps between two stored shapes as the set moves. The seal itself can be part of the door.
Edit the Loggle's shapes as you would a toggle block: put the set in the shape you want to change, then place or break blocks in the marked cells.
It takes an optional key, and it answers redstone like a Lock: power turning off moves the set to its second shape, power turning on moves it back.
Related
- Tri-Loggle Block has three shapes.
- Toggles, locks, and phases covers sets, editing, and keys.
Configuration
These are the defaults in plugins/Runic/runes/loggleblock.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
use-charges | true | true = finite tier charges, false = infinite charges |
usage-messages | false | When true, chat reports each use of this toggle/lock family rune. |
max-set | 8192 | Max orthogonally connected cells sharing one signature that this rune may wave (hard-capped at 8192). |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
charges-by-tierCharges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool. | 32 | 70 | 161 | 403 | 1048 | 2830 | 8490 |
Messages
14 messages this rune can show
| Key | Default text |
|---|---|
reject-item | Hold a non-placeable item (not a block) to forge the Loggle Block designator. |
conflict | That tool already carries a conflicting designator. |
absorbed | Your {item} drinks the rune ({charges} designations). |
interfere | There is already magic here that interferes. |
no-charges | The designator is spent. |
designated | The block becomes a Loggle Block. ({remaining} left) |
no-key | The loggle does not answer — its key block is not set against it. |
unlocked | The loggle opens; the blocks may move. |
lock-disabled | The loggle is disabled — place a block here to restore it. |
restored | The loggle wakes again. |
broken | The loggle's magic scatters. |
set-too-large | Too many connected blocks — the set cannot exceed {max}. |
in-transit | These blocks hold still — a faith transfer is underway. |
locked | A Loggle Block holds these toggles shut. |