Tranquility Obelisk
An obelisk of calm: no monster wakes nearby. The first Tier block on the ring starts it; the last fuel burned sets its reach. Lost flame pauses it — relight, then click the netherrack. Aether Chests feed it while lit.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Optional cell × 8Leave it empty or place a block here; the rune wakes either way.
- Air or a Tier 0 block × 8Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
Keys
- Diamond Block × 1stays after use
- Any Wall × 8all 8 hold the same block, set the same way · stays after use
Takes any of 32 blocks
- Blocks: Andesite Wall, Blackstone Wall, Brick Wall, Cinnabar Brick Wall, Cinnabar Wall, Cobbled Deepslate Wall, Cobblestone Wall, Deepslate Brick Wall, Deepslate Tile Wall, Diorite Wall, End Stone Brick Wall, Granite Wall, Mossy Cobblestone Wall, Mossy Stone Brick Wall, Mud Brick Wall, Nether Brick Wall, Polished Blackstone Brick Wall, Polished Blackstone Wall, Polished Cinnabar Wall, Polished Deepslate Wall, Polished Sulfur Wall, Polished Tuff Wall, Prismarine Wall, Red Nether Brick Wall, Red Sandstone Wall, Resin Brick Wall, Sandstone Wall, Stone Brick Wall, Sulfur Brick Wall, Sulfur Wall, Tuff Brick Wall, Tuff Wall
/runic buildplaces Cobblestone Wall. - Netherrack × 1stays after use
- Fire × 1stays after use
How it works
While the obelisk is raised, no monster spawns within its reach, and any monster that wanders in vanishes in a puff of cloud. Builders use it to keep a base or a farm clear of hostile mobs.
Raising it
- Build the obelisk around its diamond heart, with fire burning on the netherrack.
- Set a Tier block on the ring. The first Tier block on the ring is the fuel that starts the obelisk, and an Aether Chest cannot start it.
- Right-click the netherrack. A great calm settles for 16 blocks (150s) — monsters will not spawn.
Fuel and reach
Each fuel block buys 150 seconds per Tier, and the last fuel's Tier sets the reach: 16 blocks at Tier 1, 32 at Tier 2, 48 at Tier 3, and 64 from Tier 4. When time runs low, the obelisk drinks a Qixsilver Reservoir in your Domain, then an Aether Chest on the ring, then the next Tier block on the ring, clockwise.
Pausing
Right-click the netherrack while the calm is up to pause it. The calm lifts — the obelisk rests; time and fuel pause. The flame goes out, and the obelisk's time and fuel wait. To bring the calm back, light the fire on the netherrack again, then right-click the netherrack. The calm returns (radius 16, 120s remaining).
If the flame goes out while the calm is up, the obelisk pauses the same way. Relight it and click the netherrack to carry on.
Breaking the diamond, the netherrack, or a wall tears the obelisk down. Breaking a fuel block on the ring leaves it standing.
Configuration
These are the defaults in plugins/Runic/runes/tranquilityobelisk.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
ticks-per-tier | 3000 | Game ticks of calm per consumed Tier (duration = this × Tier). |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
radii-by-tierEffect radius in blocks per pattern Tier (1 = Tier 1 … 7 = Tier 7). | 16 | 32 | 48 | 64 | 64 | 64 | 64 |
Messages
9 messages this rune can show
| Key | Default text |
|---|---|
lowered | The calm lifts; the wilds stir again. |
raised | A great calm settles for {radius} blocks ({seconds}s) — monsters will not spawn. |
paused | The calm lifts — the obelisk rests; time and fuel pause. |
resumed | The calm returns (radius {radius}, {seconds}s remaining). |
need-ink | Place a Tier block on the ring to raise the calm. An Aether Chest will not start it. |
recharged | The calm drinks the offering (+{added}s, radius {radius}). |
chest-recharged | The Aether Chest feeds the calm (+{added}s, radius {radius}). |
broken | The Tranquility Obelisk crumbles — the calm lifts. |
transaction-failed | The tranquility field could not be updated durably. |