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True Name

Petrifies into a pad that renders the acting player's head — proof of a name. Charges by Tier; offerings at its center feed it anew.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

5 × 5, one layer. Drawn flat on the ground, facing any compass direction.

TTTTATATTTBTTTTTTT
  • Tier block × 15
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Air or a Tier 0 block × 7
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.

Keys

  • Fire × 2
    stays after use
  • Any block, or none × 1
    optional: an empty cell works too · stays after use
    Takes any of 1193 blocks
      /runic build places Acacia Log.

    How it works​

    The True Name rune builds a pad that hands each visitor their own player head. Right-click its centre to bind it: the fires go out and the Tier blocks harden into stone. Then right-click any stone of the pad to receive your head. Each head spends one charge.

    Player heads matter across Runic. They name players in signatures, add guests to a Domain or a Keystone, and name the estate on a True Name Altar.

    Feeding the pad​

    The pad's empty centre takes offerings. Place a Tier block there and right-click it for more charges, or set an Aether Chest there and the pad draws Tier blocks from it on its own. When the last charge is spent, the pad crumbles.

    Configuration​

    These are the defaults in plugins/Runic/runes/truename.yml. Every rune file also carries the shared settings described in Rune files.

    Settings by Tier​

    SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
    charges-by-tier
    Charges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool.
    15337619049413344002

    Messages​

    6 messages this rune can show
    KeyDefault text
    boundThe flames die and the name hardens into stone ({charges} charges). The center awaits a new offering.
    bind-failedThe True Name could not take root here.
    brokenThe True Name shatters — its stone vanishes.
    expiredThe True Name fades — its stone crumbles to nothing.
    rechargedThe True Name drinks the offering (+{added}, {charges} charges).
    chest-rechargedThe Aether Chest feeds the True Name (+{added}, {charges} charges).