True Name
Petrifies into a pad that renders the acting player's head — proof of a name. Charges by Tier; offerings at its center feed it anew.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Tier block × 15Every T is the same block, and that block’s Tier sets the rune’s strength.
- Air or a Tier 0 block × 7Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
Keys
- Fire × 2stays after use
- Any block, or none × 1optional: an empty cell works too · stays after use
Takes any of 1193 blocks
/runic buildplaces Acacia Log.
How it works
The True Name rune builds a pad that hands each visitor their own player head. Right-click its centre to bind it: the fires go out and the Tier blocks harden into stone. Then right-click any stone of the pad to receive your head. Each head spends one charge.
Player heads matter across Runic. They name players in signatures, add guests to a Domain or a Keystone, and name the estate on a True Name Altar.
Feeding the pad
The pad's empty centre takes offerings. Place a Tier block there and right-click it for more charges, or set an Aether Chest there and the pad draws Tier blocks from it on its own. When the last charge is spent, the pad crumbles.
Related
- True names covers the pad, offerings, and automation in full.
- A True Name Ward silences the pad within its sphere.
Configuration
These are the defaults in plugins/Runic/runes/truename.yml. Every rune file also carries the shared settings described in Rune files.
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
charges-by-tierCharges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool. | 15 | 33 | 76 | 190 | 494 | 1334 | 4002 |
Messages
6 messages this rune can show
| Key | Default text |
|---|---|
bound | The flames die and the name hardens into stone ({charges} charges). The center awaits a new offering. |
bind-failed | The True Name could not take root here. |
broken | The True Name shatters — its stone vanishes. |
expired | The True Name fades — its stone crumbles to nothing. |
recharged | The True Name drinks the offering (+{added}, {charges} charges). |
chest-recharged | The Aether Chest feeds the True Name (+{added}, {charges} charges). |