Void Ward
A standing ward against the dark: hexes and curses are smothered within its circle.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
AATAA
????B????
AATAA
- Tier block × 2Every T is the same block, and that block’s Tier sets the rune’s strength.
- Optional cell × 8Leave it empty or place a block here; the rune wakes either way.
- Air or a Tier 0 block × 8Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
Keys
- Nether Brick Stairs × 8stays after use
- Emerald Block × 1stays after use
How it works
The Void Ward smothers hexes and curses. Inside its sphere, trap runes and curses stay cold, and hexes and curses already laid cannot strike their victims. Countercurses are smothered too.
Raise one around a meeting hall or a market to keep its visitors safe from traps. Its nether brick stairs set it apart from the other wards.
Related
- Wards lists every rune it stops.
- Hexes and curses explains how traps are laid and cleared.
Configuration
These are the defaults in plugins/Runic/runes/voidward.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
max-chain | 256 |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
radii-by-tierEffect radius in blocks per pattern Tier (1 = Tier 1 … 7 = Tier 7). | 16 | 24 | 32 | 40 | 48 | 56 | 64 |
Messages
5 messages this rune can show
| Key | Default text |
|---|---|
not-owner | This ward answers only to its maker. |
lowered | {display} lowered{chain}. |
obstructed | Clear the eight blocks around the emerald before raising the ward. |
raised | {display} raised (radius {radius}). {hint}{chain} |
broken | The ward falls — its pattern no longer stands. |