Absolution
Held with a player's head, it strips their initiation and bars them from all Runic magic until Absolution is worked again with the same head.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Signature block × 4Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
- Air or a Tier 0 block × 4Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Bedrock × 12stays after use
- Gold Block × 4spent when the rune wakes
- Emerald Block × 1spent when the rune wakes
How it works
Absolution casts a player out of Runic. Hold or wear that player's head and right-click the emerald heart. The gold and the emerald are spent. The bedrock ring and the signature blocks stay. Alex is cast out of Runic — all magic is barred until Absolution lifts it.
The player loses their Initiation, and every rune and bound item refuses them. Absolution strips your initiation — all Runic magic is barred until Absolution lifts it.
Lifting the bar
Work Absolution again with the same player's head. The bar lifts from Alex. They may seek Initiation again. The player starts over: they must perform the rite of Initiation once more before their magic answers.
Good to know
- Absolution changes no ownership. The player's runes and islands stay theirs. To hand them on, use the True Name Altar.
- Like every staff rune, it comes with
runic.admin, which operators hold by default.
Configuration
These are the defaults in plugins/Runic/runes/absolution.yml. Every rune file also carries the shared settings described in Rune files.
Absolution has no settings of its own beyond the shared ones.
Messages
5 messages this rune can show
| Key | Default text |
|---|---|
need-head | Absolution answers only a player's head — hold one, or wear it as your helmet. |
barred | {name} is cast out of Runic — all magic is barred until Absolution lifts it. |
released | The bar lifts from {name}. They may seek Initiation again. |
you-barred | Absolution strips your initiation — all Runic magic is barred until Absolution lifts it. |
you-released | Absolution releases you — Initiation will answer again. |