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Altar of Judgement

Calls lightning down upon every monster within twelve blocks of the altar.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

3 × 3, 4 layers high. Drawn flat on the ground, facing any compass direction.

Layer 1 (bottom)
AAAABACAC
Layer 2
AAAAA←→
Layer 3
CACA
Layer 4 (top)
D
  • Signature block × 2
    Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
  • Air or a Tier 0 block × 15
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.

Keys

  • Bedrock × 13
    stays after use
  • Lava × 1
    source blocks only · stays after use
  • Gold Block × 4
    stays after use
  • Torch × 1
    stays after use

How it works​

The Altar of Judgement calls lightning down on every monster within 12 blocks. Build the four levels of bedrock around its lava heart and right-click the torch on top. Judgement falls — 5 creature(s) smitten. The altar stays, so you can judge again whenever monsters return.

Good to know​

  • Each bolt aims at a monster. Anyone standing beside one can still be burned, and the fire can spread.
  • The altar finds no wickedness nearby. means nothing was in range.
  • Like every staff rune, it comes with runic.admin, which operators hold by default.

Configuration​

These are the defaults in plugins/Runic/runes/altarofjudgement.yml. Every rune file also carries the shared settings described in Rune files.

Altar of Judgement has no settings of its own beyond the shared ones.

Messages​

2 messages this rune can show
KeyDefault text
noneThe altar finds no wickedness nearby.
judgedJudgement falls — {count} creature(s) smitten.