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Calvin Ball

Offer Calvin_Rhodes's head at the eyed frame to wake Calvin Ball, an Eye of Ender that follows you, fights beside you, and snatches incoming shots. One companion. Dispel of Tier 2 or above dismisses it.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

9 × 9, one layer. Drawn flat on the ground, facing any compass direction.

AAAAAAAAAABBBBBBBAABCBAABBAABAAABAAAAA
  • Air or a Tier 0 block × 43
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.

Keys

  • Bedrock × 24
    stays after use
  • Reinforced Deepslate × 13
    stays after use
  • End Portal Frame × 1
    needs a particular block state · stays after use

How it works​

Calvin Ball is a companion: an Eye of Ender that follows you, fights beside you, and snatches shots aimed at you. Hold the head of Calvin_Rhodes and right-click the eyed end portal frame at the centre of the bedrock seal. The head is spent, the frame gives up its eye, and Calvin Ball wakes. Calvin Ball wakes and takes your side.

  • It strikes hostile mobs within 12 blocks of it, twice a second.
  • It has 40 health and slowly heals itself.
  • You keep one Calvin Ball at a time.

The drawing stays. Set a new eye in the frame to wake another after yours is gone.

Good to know​

Do not taunt the Calvin Ball. Strike it, and it turns on you for a few seconds.

A Tier 2 or higher Dispel dismisses it.

Configuration​

These are the defaults in plugins/Runic/runes/calvinball.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
attack-interval10Game ticks between companion attacks.
heal-interval100Game ticks between companion heal pulses.
max-health40Companion health. The visual is not a living entity; this is plugin-owned.
attack-damage2Damage dealt to hostiles (or a taunted owner) on each attack.
heal-amount1Health restored on each companion heal pulse.
hostile-search12How far the companion looks for hostiles, in blocks.

Messages​

9 messages this rune can show
KeyDefault text
need-headCalvin Ball answers only the head of Calvin_Rhodes.
already-boundYou already keep a Calvin Ball.
inventory-changedYour held head changed before Calvin Ball could wake.
frame-failedThe frame would not yield its eye.
spawn-failedCalvin Ball could not take form here.
summonedCalvin Ball wakes and takes your side.
tauntDo not taunt the Calvin Ball.
dismissedCalvin Ball fades.
diedCalvin Ball is gone.