Recall
Enchants a held item with homecoming: bind it at the torch, and clicking with it thereafter returns you here.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Air or a Tier 0 block × 12Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Redstone Dust × 12spent when the rune wakes
- Redstone Torch × 1spent when the rune wakes
How it works
Recall enchants a held item with homecoming. Build the pattern where you want to return, then hold any item and right-click the redstone torch at its heart. The item remembers that spot and carries four charges.
Right-click with the item anywhere to return, landing on top of the spot. The world folds, and you are recalled. Each trip spends one charge.
Good to know
- Recall stays cold inside a Teleport Ward.
- A Recall bound on a Faith island follows the island when it moves.
- Cross-world trips follow the server's
teleport.cross-worldsetting. - An item cannot carry both Recall and Bundle Courier.
See Travel for more.
Enchantment
The enchantment is called Recall. Hold any item while you wake the rune.
Conflicts with 8 other enchantments
Configuration
These are the defaults in plugins/Runic/runes/recall.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
use-charges | true | true = finite charges, false = infinite charges |
charges | 4 | Charges bound onto the item. The pattern has no Tier blocks. |
Messages
8 messages this rune can show
| Key | Default text |
|---|---|
ward-suppressed-use | The recall stays cold — a Teleport Ward holds the world still here. |
no-binding | The item remembers no place. |
world-unloaded | The remembered world is not loaded. |
cross-world-denied | This binding leads to another world, and such travel is forbidden here. |
spent | The recall binding is spent. |
success | The world folds, and you are recalled. |
unsafe-destination | No safe landing space could be found at the destination. |
travel-failed | Something prevented the teleport. |