Transport Rings
Paired pads that ferry travelers between matching signatures amid rising rings. Raised on the gold heart; ridden from the ring.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
AAAAABBBAAABCTCBAABCC↑CCBAABT←D→TBAABCC↓CCBAABCTCBAAABBBAAAAA
- Tier block × 4Every T is the same block, and that block’s Tier sets the rune’s strength.
- Signature block × 4Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
- Air or a Tier 0 block × 20Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
Keys
- Chiseled Stone Bricks × 24stays after use
- Pearlescent Froglight × 16all 16 hold the same block, set the same way · needs a particular block state · stays after useOn older servers: Sea Lantern.
- Lodestone × 12stays after useOn older servers: Iron Block.
- Gold Block × 1stays after use
How it works
Transport Rings are a pair of nine-by-nine pads that share a signature. Everyone and everything standing on one pad, up to six blocks high, travels to the other.
- Build both pads with the same signature, and clear the six layers of space above each.
- Right-click each gold heart to attune it. Transport Rings drink the signature and wait (Tier 3). Two pads at most share one signature.
- Step onto a pad and right-click the ring to ride. The Transport Rings begin to turn.
Riders stay mounted on their horses, boats, and minecarts.
Tier and direction
- Pads of equal Tier trade places, so whoever waits on the far pad comes back the other way.
- A higher-Tier pad sends its load one way to a lower one.
- A lower-Tier pad cannot reach a higher one. This pad (Tier 2) cannot reach the far pad (Tier 4).
After a trip the rings rest for twenty seconds, and three seconds after a failed one.
See Travel for more.
Configuration
These are the defaults in plugins/Runic/runes/transportrings.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
success-cooldown-ticks | 400 | |
fail-cooldown-ticks | 60 | |
cycle-start-sound | BLOCK_BEACON_ACTIVATE | Cycle / animation sounds (Bukkit Sound name; 'none' silences). Missing names on older servers fall back to piston / trident / phantom whooshes. |
cycle-start-sound-volume | 1 | |
cycle-start-sound-pitch | 1.15 | |
ring-raise-sound | BLOCK_VAULT_OPEN_SHUTTER | |
ring-raise-sound-volume | 0.55 | |
ring-raise-sound-pitch | 1 | |
ring-lower-sound | BLOCK_VAULT_CLOSE_SHUTTER | |
ring-lower-sound-volume | 0.55 | |
ring-lower-sound-pitch | 0.95 | |
light-raise-sound | ENTITY_BREEZE_SHOOT | |
light-raise-sound-volume | 0.75 | |
light-raise-sound-pitch | 1.25 | |
light-lower-sound | ENTITY_BREEZE_LAND | |
light-lower-sound-volume | 0.65 | |
light-lower-sound-pitch | 0.85 | |
travel-sound | ENTITY_ENDERMAN_TELEPORT | |
travel-sound-volume | 1 | |
travel-sound-pitch | 1 | |
cycle-end-sound | BLOCK_BEACON_DEACTIVATE | |
cycle-end-sound-volume | 0.7 | |
cycle-end-sound-pitch | 0.9 |
Messages
13 messages this rune can show
| Key | Default text |
|---|---|
tier-too-low | This pad (Tier {originTier}) cannot reach the far pad (Tier {destTier}). |
attuned | Transport Rings drink the signature and wait (Tier {tier}). |
already-bound | These Transport Rings are already awake. |
signature-full | Two Transport Rings already share this signature. |
obstructed | Clear the six layers above the rings before attuning. |
interfere | There is already magic here that interferes. |
no-partner | No paired Transport Rings answer this signature. |
cooldown | The rings rest for {seconds}s. |
cycle-fail | The rings find their path blocked — try again shortly. |
cycle-start | The Transport Rings begin to turn. |
destroyed | The Transport Rings fall silent. |
limit | The server's Transport Rings safety limit has been reached. |
world-unloaded | The destination world is not loaded. |