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Wharf

A bound dock that tidies the water: idle empty boats drift into its barrels after a while. Its reach grows with Tier.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

3 × 3, 3 layers high. Drawn flat on the ground, facing any compass direction.

Layer 1 (bottom)
ABABTBABA
Layer 2
AACAA
Layer 3 (top)
DDCDD
  • Tier block × 1
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Air or a Tier 0 block × 8
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Redstone Dust × 8
    spent when the rune wakes
  • Barrel × 4
    stays after use
  • Any of 44 blocks × 2
    stays after use
    Takes any of 44 blocks in 2 families
    • Any Wooden Fence: Acacia Fence, Bamboo Fence, Birch Fence, Cherry Fence, Crimson Fence, Dark Oak Fence, Jungle Fence, Mangrove Fence, Oak Fence, Pale Oak Fence, Spruce Fence, Warped Fence
    • Also: Andesite Wall, Blackstone Wall, Brick Wall, Cinnabar Brick Wall, Cinnabar Wall, Cobbled Deepslate Wall, Cobblestone Wall, Deepslate Brick Wall, Deepslate Tile Wall, Diorite Wall, End Stone Brick Wall, Granite Wall, Mossy Cobblestone Wall, Mossy Stone Brick Wall, Mud Brick Wall, Nether Brick Wall, Polished Blackstone Brick Wall, Polished Blackstone Wall, Polished Cinnabar Wall, Polished Deepslate Wall, Polished Sulfur Wall, Polished Tuff Wall, Prismarine Wall, Red Nether Brick Wall, Red Sandstone Wall, Resin Brick Wall, Sandstone Wall, Stone Brick Wall, Sulfur Brick Wall, Sulfur Wall, Tuff Brick Wall, Tuff Wall
    /runic build places Oak Fence.
  • Any Lantern × 4
    needs a particular block state · stays after use
    Takes any of 10 blocks in 2 families
    • Any Copper Lantern: Copper Lantern, Exposed Copper Lantern, Oxidized Copper Lantern, Waxed Copper Lantern, Waxed Exposed Copper Lantern, Waxed Oxidized Copper Lantern, Waxed Weathered Copper Lantern, Weathered Copper Lantern
    • Also: Lantern, Soul Lantern
    /runic build places Lantern.

How it works​

A Wharf tidies the water around a dock. Once it is raised, empty boats and rafts within its reach that sit idle for five minutes are stowed into its barrels. The Wharf awakens — empty vessels within 16 blocks will be stowed.

Raising it spends only the eight redstone wires. The barrels, posts, and lanterns stay, and breaking any of them takes the Wharf down. The Wharf breaks — its claim on the water fades.

The Tier block sets the reach, from 8 blocks at Tier 1 to 64 at Tier 7.

Building tips​

  • The barrels must face as the pattern shows, and both uprights must be the same fence or wall.
  • Two Wharves cannot share blocks.
  • Server owners can let a Wharf collect parked minecarts too, with collect-minecarts, and change the idle time with empty-timeout-minutes.

Configuration​

These are the defaults in plugins/Runic/runes/wharf.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
collect-minecartsfalseWhen true, parked minecarts at this Wharf are collected.
empty-timeout-minutes5

Settings by Tier​

SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
radii-by-tier
Effect radius in blocks per pattern Tier (1 = Tier 1 … 7 = Tier 7).
8162432404864

Messages​

9 messages this rune can show
KeyDefault text
raisedThe Wharf awakens — empty vessels within {radius} blocks will be stowed.
already-activeThis Wharf already watches the water — break the pattern to still it.
brokenThe Wharf breaks — its claim on the water fades.
wrong-facingThe barrels must face as the Wharf demands.
mismatched-postsBoth uprights must be the same fence or wall.
overlapAnother Wharf already claims part of this pattern.
limitThe server's Wharf safety limit has been reached.
registration-uncertainThe Wharf's state could not be verified; an administrator should inspect it.
consume-failedThe Wharf pattern could not be consumed safely.