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Diviner

Binds a glass eye that reads the magic on you and your held item. The ring is spent; the eye endures, free to consult.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

3 × 3, one layer. Drawn flat on the ground, facing any compass direction.

AAAABAAAA
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Redstone Dust × 8
    spent when the rune wakes
  • Glass × 1
    stays after use

How it works​

The Diviner is a glass eye that reads the magic on you. Right-click the glass at its centre. The redstone ring burns away and the eye stays, bound. From then on, right-click the eye at any time to read:

Reading is free, and the Diviner works before Initiation.

Only a pickaxe can shatter the eye's magic. The Diviner's eye shatters — its sight is gone.

Configuration​

These are the defaults in plugins/Runic/runes/diviner.yml. Every rune file also carries the shared settings described in Rune files.

Diviner has no settings of its own beyond the shared ones.

Messages​

10 messages this rune can show
KeyDefault text
headerThe Diviner reads the currents of magic around you...
held-itemHeld item: {effects}
worn-chestWorn chest: {effects}
inheritanceInheritance clings to your spirit.
lastritesLast Rites will keep your experience for {count} more death(s).
flightfieldFlight Field still buoys you.
levitationobeliskLevitation still lifts you.
noneNo Runic effects cling to you or your held item.
limitThe server's Diviner safety limit has been reached.
shatteredThe Diviner's eye shatters — its sight is gone.