Diviner
Binds a glass eye that reads the magic on you and your held item. The ring is spent; the eye endures, free to consult.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
AAAABAAAA
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Redstone Dust × 8spent when the rune wakes
- Glass × 1stays after use
How it works
The Diviner is a glass eye that reads the magic on you. Right-click the glass at its centre. The redstone ring burns away and the eye stays, bound. From then on, right-click the eye at any time to read:
- The Runic effects on your held item.
- The effects on the armor you wear on your chest.
- An Inheritance clinging to your spirit.
- How many more deaths Last Rites will keep your experience for.
- A Flight Field or Levitation Obelisk still lifting you.
Reading is free, and the Diviner works before Initiation.
Only a pickaxe can shatter the eye's magic. The Diviner's eye shatters — its sight is gone.
Configuration
These are the defaults in plugins/Runic/runes/diviner.yml. Every rune file also carries the shared settings described in Rune files.
Diviner has no settings of its own beyond the shared ones.
Messages
10 messages this rune can show
| Key | Default text |
|---|---|
header | The Diviner reads the currents of magic around you... |
held-item | Held item: {effects} |
worn-chest | Worn chest: {effects} |
inheritance | Inheritance clings to your spirit. |
lastrites | Last Rites will keep your experience for {count} more death(s). |
flightfield | Flight Field still buoys you. |
levitationobelisk | Levitation still lifts you. |
none | No Runic effects cling to you or your held item. |
limit | The server's Diviner safety limit has been reached. |
shattered | The Diviner's eye shatters — its sight is gone. |