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Sniff Trace

Blesses a sniffer egg or torchflower: a right-click follows the scent to the nearest buried hoard still waiting in the chunk. Higher Tier, more charges.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

5 × 5, one layer. Drawn flat on the ground, facing any compass direction.

AAAABBBABBTBBACCCAAAA
  • Tier block × 1
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Air or a Tier 0 block × 4
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Redstone Dust × 10
    spent when the rune wakes
  • Moss Block × 7
    spent when the rune wakes
  • Rooted Dirt × 3
    spent when the rune wakes

How it works​

Sniff Trace blesses a sniffer egg or a torchflower with a sniffer's nose. Right-click with it, and it follows the scent to the nearest buried hoard still waiting in your chunk, telling you how far it lies and in which direction.

It finds buried treasure chests, suspicious sand and gravel from desert pyramids, desert wells, ocean ruins, and trail ruins, and the spots where sniffers dig. Each find spends one charge. A chunk with nothing left to find spends no charge. The scent finds nothing buried in this chunk.

The bound egg or torchflower is never placed.

  • Brushwright outlines suspicious blocks ahead of you.
  • Server owners choose which loot tables count with loot-tables.

Enchantment​

The enchantment is called Sniff Trace. Hold a sniffer egg or torchflower while you wake the rune.

Items that take it: Torchflower and Sniffer Egg.

Conflicts with 7 other enchantments

Configuration​

These are the defaults in plugins/Runic/runes/snifftrace.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
use-chargestruetrue = finite tier charges, false = infinite charges
loot-tablesminecraft:chests/buried_treasure, minecraft:archaeology/desert_pyramid, minecraft:archaeology/desert_well, minecraft:archaeology/ocean_ruin_cold, minecraft:archaeology/ocean_ruin_warm, minecraft:archaeology/trail_ruins_common, minecraft:archaeology/trail_ruins_rare, minecraft:gameplay/sniffer_diggingNamespaced loot tables Sniff Trace marks in the player's chunk. Exact keys or path suffixes (buried_treasure) both match. An empty list falls back to these jar defaults.

Settings by Tier​

SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
charges-by-tier
Charges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool.
818411032687242172

Messages​

6 messages this rune can show
KeyDefault text
reject-itemThe rune stirs, but rejects your hand. Hold {hint}.
conflictThe {other} already bound to this item repels {effect}.
bound{effect} binds to your {item} ({charges}).
no-chargesThe Sniff Trace has no charges left.
nothingThe scent finds nothing buried in this chunk.
foundThe scent pulls {distance} blocks {direction}.