Sticky Redstone Sensor
The Redstone Sensor's sticky kin: its designations fire across every world.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Signature block × 4Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
- Air or a Tier 0 block × 16Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
Keys
- Iron Block × 1stays after use
- Redstone Dust × 4stays after use
- Any block, or none × 1optional: an empty cell works too · stays after use
Takes any of 1193 blocks
/runic buildplaces Acacia Log. - Sticky Piston × 1stays after use
How it works
The Sticky Redstone Sensor works like the Redstone Sensor, with a longer reach: its designations fire in every world. It fires when one of its five redstone inputs turns on, and wakes every block marked under its signature, in the order they were marked.
Right-click its heart to attune it, and sneak and right-click to disarm it. Only the player who attuned it can disarm or re-attune it. Others hear This sensor answers only to the one who attuned it.
Use it to drive magic in another world from a lever at home.
See Automation for the whole system.
Configuration
These are the defaults in plugins/Runic/runes/stickyredstonesensor.yml. Every rune file also carries the shared settings described in Rune files.
Sticky Redstone Sensor has no settings of its own beyond the shared ones.
Messages
3 messages this rune can show
| Key | Default text |
|---|---|
disarmed | {display} disarmed. |
attuned | {display} attuned. Matching designations will fire in order. |
not-owner | This sensor answers only to the one who attuned it. |