Bogged Quiver
A bow blessing: each shot spends a charge to fly with a Bogged's poison tip.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
ABCBACTCABCBA
- Tier block × 1Every T is the same block, and that block’s Tier sets the rune’s strength.
- Air or a Tier 0 block × 12Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Red Mushroom × 4spent when the rune wakes
- Brown Mushroom × 4spent when the rune wakes
- White Wool × 4spent when the rune wakes
How it works
Bogged Quiver blesses a bow or crossbow with a Bogged's poison tip. Each shot spends one charge, and a creature it hits is poisoned for four seconds, like a hit from a Bogged.
Server owners can change the length of the poison with poison-ticks.
Enchantment
The enchantment is called Bogged Quiver. Hold a bow or crossbow while you wake the rune.
Items that take it: Bow and Crossbow.
Conflicts with 7 other enchantments
Configuration
These are the defaults in plugins/Runic/runes/boggedquiver.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
use-charges | true | true = finite tier charges, false = infinite charges |
poison-ticks | 80 |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
charges-by-tierCharges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool. | 8 | 18 | 41 | 103 | 268 | 724 | 2172 |
Messages
3 messages this rune can show
| Key | Default text |
|---|---|
reject-item | The rune stirs, but rejects your hand. Hold {hint}. |
conflict | The {other} already bound to this item repels {effect}. |
bound | {effect} binds to your {item} ({charges}). |