Farmer's Charm
A hoe blessing that plants as it tills. Each block tilled spends a charge; a planting spends one more.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
ABCBACTCABCBA
- Tier block × 1Every T is the same block, and that block’s Tier sets the rune’s strength.
- Air or a Tier 0 block × 12Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Redstone Torch × 4spent when the rune wakes
- Redstone Dust × 4spent when the rune wakes
- Wheat Crop × 4spent when the rune wakes
How it works
Farmer's Charm blesses a hoe of iron quality or better to plant as it tills. Till a block with seeds in your inventory, and the seeds go in at once.
- Each block tilled spends one charge, and planting in that same click spends one more.
- Planting farmland that is already tilled spends one charge for the whole sowing.
- Seeds still leave your inventory, one per crop.
With Power Tool, the hoe tills and plants a three-by-three patch.
Related
Green Thumb grows what you have planted.
Enchantment
The enchantment is called Farmer's Charm. Hold an iron-or-better hoe while you wake the rune.
Items that take it: Golden Hoe, Iron Hoe, Diamond Hoe, and Netherite Hoe.
Conflicts with 7 other enchantments
Configuration
These are the defaults in plugins/Runic/runes/farmerscharm.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
use-charges | true | true = finite tier charges, false = infinite charges |
till-charge-cost | 1 | Charges spent for each block tilled. |
plant-charge-cost | 1 | Charges spent for one planting sweep after a till. |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
charges-by-tierCharges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool. | 64 | 141 | 324 | 810 | 2106 | 5686 | 17058 |
Messages
3 messages this rune can show
| Key | Default text |
|---|---|
reject-item | The rune stirs, but rejects your hand. Hold {hint}. |
conflict | The {other} already bound to this item repels {effect}. |
bound | {effect} binds to your {item} ({charges}). |