Spider Touch
A leggings blessing: cobwebs do not hold you, and every solid wall is a ladder — walk into it and climb.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
ATATATBCBTACBCATBCBTATATA
- Tier block × 8Every T is the same block, and that block’s Tier sets the rune’s strength.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Redstone Torch × 8spent when the rune wakes
- Cobweb × 5spent when the rune wakes
- Any Wooden Fence × 4spent when the rune wakes
Takes any of 12 blocks
- Any Wooden Fence: Acacia Fence, Bamboo Fence, Birch Fence, Cherry Fence, Crimson Fence, Dark Oak Fence, Jungle Fence, Mangrove Fence, Oak Fence, Pale Oak Fence, Spruce Fence, Warped Fence
/runic buildplaces Acacia Fence.
How it works
Spider Touch blesses Runic leggings with a spider's grip.
- Cobwebs no longer slow you down. This costs nothing.
- Walls become ladders. Walk into any solid wall, or jump at it, to climb. Let go to slide down, sneak to hold your place, and jump away to let go.
Each second you spend on a wall spends one charge.
Enchantment
The enchantment is called Spider Touch. Hold Runic gold, iron, chainmail, or copper leggings while you wake the rune.
Items that take it: Copper Leggings, Chainmail Leggings, Iron Leggings, and Golden Leggings.
Conflicts with 7 other enchantments
Configuration
These are the defaults in plugins/Runic/runes/spidertouch.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
use-charges | true | true = finite tier charges, false = infinite charges |
climb-charge-interval-ticks | 20 |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
charges-by-tierCharges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool. | 120 | 264 | 607 | 1518 | 3947 | 10657 | 31971 |
Messages
3 messages this rune can show
| Key | Default text |
|---|---|
reject-item | The rune stirs, but rejects your hand. Hold {hint}. |
conflict | The {other} already bound to this item repels {effect}. |
bound | {effect} binds to your {item} ({charges}). |