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Freezer

A one-time frost wave: water hardens, lava cools, snow settles, and the living are caught in powder snow. Reach grows with Tier.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

5 × 5, one layer. Drawn flat on the ground, facing any compass direction.

ABABABACABACTCABACABABABA
  • Tier block × 1
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Glass × 12
    spent when the rune wakes
  • Soul Torch × 8
    spent when the rune wakes
    On older servers: Torch.
  • Lapis Lazuli Block × 4
    spent when the rune wakes

How it works​

The Freezer sends out a single killing frost. Wake it, and the pattern is spent as a frost wave races outward from the heart. A killing frost spreads (32 blocks). In its path:

  • water freezes to ice,
  • lava cools, source blocks to obsidian and flowing lava to cobblestone,
  • snow settles on open ground,
  • and every creature and player caught in the open is trapped in powder snow.

The frost settles (1532 changes). The reach grows with Tier, from 16 blocks at Tier 1 to 64 at Tier 7.

Configuration​

These are the defaults in plugins/Runic/runes/freezer.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
wave-blocks-per-tick0.4

Settings by Tier​

SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
radii-by-tier
Effect radius in blocks per pattern Tier (1 = Tier 1 … 7 = Tier 7).
16243240485664

Messages​

2 messages this rune can show
KeyDefault text
successA killing frost spreads ({radius} blocks).
wave-doneThe frost settles ({count} changes).