Health Shrine
A gilded soul-fire shrine that mends the living. A solid Tier on an edge starts it; light to wake. Break the pattern or douse the fire to end it. Last fuel sets its reach. An Aether Chest can feed it after.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Optional cell × 4Leave it empty or place a block here; the rune wakes either way.
- Air or a Tier 0 block × 2Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
Keys
- Gilded Blackstone × 4stays after use
- Gold Block × 1stays after use
- Red Nether Brick Wall × 4needs a particular block state · stays after use
- Any Copper Bars × 3needs a particular block state · stays after use
Takes any of 8 blocks
- Any Copper Bars: Copper Bars, Exposed Copper Bars, Oxidized Copper Bars, Waxed Copper Bars, Waxed Exposed Copper Bars, Waxed Oxidized Copper Bars, Waxed Weathered Copper Bars, Weathered Copper Bars
/runic buildplaces Waxed Copper Bars. - Soul Campfire × 1needs a particular block state · stays after use
- Red Nether Brick Slab × 4needs a particular block state · stays after use
- Red Nether Brick Stairs × 4needs a particular block state · stays after use
How it works
The Health Shrine is a gilded soul-fire shrine that heals every living creature near it, half a heart at a time, twice a second.
- Build the shrine around its soul campfire, with the bars, stairs, slabs, and walls facing as the pattern shows.
- Set a Tier block on one of the four bottom edges as fuel. An Aether Chest cannot start it.
- Light the soul campfire with flint and steel, or right-click a campfire that is already lit. The Health Shrine awakens — healing within 8 blocks (450s).
Fuel and reach
Each fuel block lasts two and a half minutes per Tier. The last fuel's Tier sets the reach, from 4 blocks at Tier 1 to 16 at Tier 7. When time runs low, the shrine draws a Qixsilver Reservoir in your Domain, then an Aether Chest on an edge, then the next Tier block, clockwise from north.
Pausing
- Use flint and steel on the lit campfire to douse it. Healing, time, and fuel all pause until you light it again.
- Waterlogging the campfire pauses the shrine the same way.
Breaking any block of the pattern destroys the shrine. The Health Shrine crumbles — its healing fades.
Good to know
The shrine heals every living creature in reach, monsters included.
Configuration
These are the defaults in plugins/Runic/runes/healthshrine.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
ticks-per-tier | 3000 | Game ticks of healing per consumed Tier (duration = this × Tier). |
pulse-ticks | 10 | Game ticks between heal pulses (20 ticks = 1 second). |
heal-amount | 1 | Health restored to each creature on a pulse. |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
radii-by-tierHeal radius in blocks per last-consumed fuel Tier. | 4 | 6 | 8 | 10 | 12 | 14 | 16 |
Messages
12 messages this rune can show
| Key | Default text |
|---|---|
need-ink | Place a Tier block on an edge to raise the Health Shrine. An Aether Chest will not start it. |
raised | The Health Shrine awakens — healing within {radius} blocks ({seconds}s). |
resumed | The Health Shrine resumes — healing within {radius} blocks ({seconds}s remaining). |
paused | The Health Shrine stills — healing, time, and fuel pause. |
recharged | The Health Shrine drinks the offering (+{added}s, radius {radius}). |
chest-recharged | The Aether Chest feeds the Health Shrine (+{added}s, radius {radius}). |
broken | The Health Shrine crumbles — its healing fades. |
wrong-facing | The bars, stairs, slabs, and walls must face as the Health Shrine demands. |
overlap | Another Health Shrine already claims part of this pattern. |
bind-failed | The Health Shrine could not take root here. |
persistence-failed | The Health Shrine could not be updated safely. |
waterlogged | The Health Shrine will not heal while its soul campfire is waterlogged. |