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Ice Turret

Raises a crystal turret that watches and chills. Its key names the quarry: iron for monsters, gold for the wild, diamond for players, emerald for friends.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

7 × 7, one layer. Drawn flat on the ground, facing any compass direction.

ABBTBBABCTCBBDTDBTTTETTTBDTDBBCTCBABBTBBA
  • Tier block × 12
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Air or a Tier 0 block × 8
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Redstone Torch × 4
    spent when the rune wakes
  • Redstone Dust × 16
    spent when the rune wakes
  • TNT × 4
    spent when the rune wakes
  • Packed Ice × 4
    spent when the rune wakes
  • Any of 4 blocks × 1
    Tier 1 or higher; a Tier 0 block reads as empty · stays after use
    Takes Diamond Block, Emerald Block, Gold Block, Iron Block.
    /runic build places Diamond Block.

How it works​

The Ice Turret is the Fire Turret's cold twin, built with packed ice in place of magma. It fires flat, fast snowballs, and anything they hit is slowed by Slowness II for three seconds.

Hold an end crystal and right-click the key to raise it. The key names the quarry:

KeyTargets
Iron blockHostile mobs
Gold blockNeutral mobs
Diamond blockPlayers
Emerald blockFriendly mobs

Shielding players with a head, exempting mobs with an Ovicaptor egg, and dismantling with a pickaxe all work as they do on the Fire Turret.

Configuration​

These are the defaults in plugins/Runic/runes/iceturret.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
slowness-amplifier1Slowness applied when an Ice Turret snowball hits a living target.
slowness-ticks60

Settings by Tier​

SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
ranges-by-tier
Per-tier table (1 = lowest …).
20253035404550
lock-delays-by-tier
Per-tier table (1 = lowest …).
40363228242016
standdown-delays-by-tier
Per-tier table (1 = lowest …).
36322824201612

Messages​

18 messages this rune can show
KeyDefault text
need-crystalHold an end crystal to awaken the Ice Turret.
already-boundThis Ice Turret is already awake.
need-spaceClear the block above the key so the crystal can settle.
limitThe server's Ice Turret safety limit has been reached.
failedThe Ice Turret fails to awaken.
boundThe Ice Turret awakens (Tier {tier}) — hunting {mode}.
need-headThat head carries no player identity.
whitelisted{name} is shielded from this Ice Turret.
unwhitelisted{name} is no longer shielded from this Ice Turret.
need-ovicaptorUse an Ovicaptor egg to exempt a mob type from this Ice Turret.
wrong-eggThat Ovicaptor egg is not a {mode} type for this key.
exempt{mob} is exempt from this Ice Turret.
unexempt{mob} may be targeted again.
need-pickaxeOnly a pickaxe can dismantle your Ice Turret.
dismantledThe Ice Turret falls silent — its crystal is gone.
configure-failedThe Ice Turret's settings were not changed; your item was preserved.
configure-uncertainThe Ice Turret's setting could not be verified; no unsafe item refund was made.
recovery-pendingThis Ice Turret has a pending recovery record; an administrator should inspect it.