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Red Light Bow

The Light Bow's red kin: arrows plant redstone torches.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

3 × 3, one layer. Drawn flat on the ground, facing any compass direction.

TATABATAT
  • Tier block × 4
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Redstone Dust × 4
    spent when the rune wakes
  • Redstone Torch × 1
    spent when the rune wakes

How it works​

The Red Light Bow is the Light Bow's red kin. Arrows from the blessed bow or crossbow plant redstone torches where they land. Each torch-planting shot spends one charge.

Enchantment​

The enchantment is called Red Light Bow. Hold a bow or crossbow while you wake the rune.

Items that take it: Bow and Crossbow.

Conflicts with 10 other enchantments

Configuration​

These are the defaults in plugins/Runic/runes/redlightbow.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
use-chargestruetrue = finite tier charges, false = infinite charges
plant-charge-cost1Charges spent when a torch-planting arrow is loosed.
plant-soundnoneSound played when a planted arrow places a torch (Bukkit Sound name). Set plant-sound to 'none' or blank to silence. Bows are silent by default.
plant-sound-volume1Volume of the plant sound.
plant-sound-pitch1.2Pitch of the plant sound.

Settings by Tier​

SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
charges-by-tier
Charges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool.
16358120352814264278

Messages​

4 messages this rune can show
KeyDefault text
reject-itemThe rune stirs, but rejects your hand. Hold {hint}.
conflictThe {other} already bound to this item repels {effect}.
bound{effect} binds to your {item} ({charges}).
plant-deniedThe torch cannot take hold here.