Spring
Charges a held string with coiled leaps — a bound forward with every use, charges swelling with Tier.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
ABBTBBA
- Tier block × 1Every T is the same block, and that block’s Tier sets the rune’s strength.
- Air or a Tier 0 block × 2Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Redstone Torch × 2spent when the rune wakes
- Redstone Dust × 4spent when the rune wakes
How it works
Spring coils leaps into a held piece of string. Right-click with the charged string, and you are flung forward the way you face. Each leap spends one charge, and you take no fall damage when you land.
Higher Tier blocks hold far more leaps.
Enchantment
The enchantment is called Spring. Hold a piece of string while you wake the rune.
Conflicts with 7 other enchantments
Configuration
These are the defaults in plugins/Runic/runes/spring.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
use-charges | true | true = finite tier charges, false = infinite charges |
leap-horizontal | 1.5 | Forward leap strength. |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
charges-by-tierCharges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool. | 64 | 141 | 324 | 810 | 2106 | 5686 | 17058 |
Messages
3 messages this rune can show
| Key | Default text |
|---|---|
reject-item | The rune stirs, but rejects your hand. Hold {hint}. |
conflict | The {other} already bound to this item repels {effect}. |
bound | {effect} binds to your {item} ({charges}). |