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Wind Turret

Raises a crystal turret that watches and gusts. Its key names the quarry: iron for monsters, gold for the wild, diamond for players, emerald for friends.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

7 × 7, one layer. Drawn flat on the ground, facing any compass direction.

ABBTBBABCTCBBDTDBTTTETTTBDTDBBCTCBABBTBBA
  • Tier block × 12
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Air or a Tier 0 block × 8
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Redstone Torch × 4
    spent when the rune wakes
  • Redstone Dust × 16
    spent when the rune wakes
  • TNT × 4
    spent when the rune wakes
  • Any Wool × 4
    spent when the rune wakes
    Takes any of 16 blocks
    • Any Wool: Black Wool, Blue Wool, Brown Wool, Cyan Wool, Gray Wool, Green Wool, Light Blue Wool, Light Gray Wool, Lime Wool, Magenta Wool, Orange Wool, Pink Wool, Purple Wool, Red Wool, White Wool, Yellow Wool
    /runic build places Black Wool.
  • Any of 4 blocks × 1
    Tier 1 or higher; a Tier 0 block reads as empty · stays after use
    Takes Diamond Block, Emerald Block, Gold Block, Iron Block.
    /runic build places Diamond Block.

How it works​

The Wind Turret is the Fire Turret's airy twin, built with wool in place of magma. It fires wind charges that burst at three times the usual size, shoving everything nearby and lifting it with a moment of levitation.

Hold an end crystal and right-click the key to raise it. The key names the quarry:

KeyTargets
Iron blockHostile mobs
Gold blockNeutral mobs
Diamond blockPlayers
Emerald blockFriendly mobs

Shielding players with a head, exempting mobs with an Ovicaptor egg, and dismantling with a pickaxe all work as they do on the Fire Turret.

Configuration​

These are the defaults in plugins/Runic/runes/windturret.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
wind-base-radius1.2Vanilla-scale wind-charge burst radius before the multiplier (blocks).
wind-radius-multiplier3Multiplier applied to wind-base-radius on impact (default 3×).
wind-knockback1.15Horizontal shove strength for living things caught in the burst.
wind-lift0.45Upward lift applied with the burst knockback.
levitation-amplifier0Slight levitation applied to living things in the burst.
levitation-ticks30

Settings by Tier​

SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
ranges-by-tier
Per-tier table (1 = lowest …).
20253035404550
lock-delays-by-tier
Per-tier table (1 = lowest …).
40363228242016
standdown-delays-by-tier
Per-tier table (1 = lowest …).
36322824201612

Messages​

18 messages this rune can show
KeyDefault text
need-crystalHold an end crystal to awaken the Wind Turret.
already-boundThis Wind Turret is already awake.
need-spaceClear the block above the key so the crystal can settle.
limitThe server's Wind Turret safety limit has been reached.
failedThe Wind Turret fails to awaken.
boundThe Wind Turret awakens (Tier {tier}) — hunting {mode}.
need-headThat head carries no player identity.
whitelisted{name} is shielded from this Wind Turret.
unwhitelisted{name} is no longer shielded from this Wind Turret.
need-ovicaptorUse an Ovicaptor egg to exempt a mob type from this Wind Turret.
wrong-eggThat Ovicaptor egg is not a {mode} type for this key.
exempt{mob} is exempt from this Wind Turret.
unexempt{mob} may be targeted again.
need-pickaxeOnly a pickaxe can dismantle your Wind Turret.
dismantledThe Wind Turret falls silent — its crystal is gone.
configure-failedThe Wind Turret's settings were not changed; your item was preserved.
configure-uncertainThe Wind Turret's setting could not be verified; no unsafe item refund was made.
recovery-pendingThis Wind Turret has a pending recovery record; an administrator should inspect it.