Faith Transfer Portal
From within a faith island, binds to the Faithpoint matching its signature — then carries the whole island there.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
T↑TTTTTTATATT←TTATT→TTATATTTTTT↓T
- Tier block × 24Every T is the same block, and that block’s Tier sets the rune’s strength.
- Signature block × 4Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
- Air or a Tier 0 block × 16Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
Keys
- Gold Block × 5stays after use
How it works
The Faith Transfer Portal carries a whole island to a Faithpoint. Build it wholly inside the island.
- Bind it. Set the signature on the four tips to match the Faithpoint, and right-click with an empty hand. The tips are spent, and the island stays put. The portal drinks the signature — the faithpoint is remembered.
- Travel. With the tips empty, right-click again. Skyhold begins to cross the void… Faith carries Skyhold across the world — it alights on the faithpoint.
The pattern stays, so each touch after binding sends the island again.
Good to know
- The portal reaches Faithpoints of its own Tier or lower. The faithpoint (Tier 5) outclasses this portal (Tier 3).
- It can cross worlds unless the server forbids it.
- A block of diamond on the island pins it in place.
- It will not cross a Domain you do not hold.
- A Teleport Ward keeps the portal cold inside its sphere.
See Faith islands.
Configuration
These are the defaults in plugins/Runic/runes/faithtransferportal.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
animate | true | When true, the island moves over multiple ticks. When false, it relocates in one step. |
volumetric-transfer | true | When animate is on, scale transfer duration to moved block volume. When false, the wave uses a fixed 2-second (40-tick) duration. |
glass-shells | true | When true, temporary glass shells appear at origin and destination during transfer. |
blocks-per-tick | 250 | Blocks moved per game tick while the transfer is animated. |
Messages
17 messages this rune can show
| Key | Default text |
|---|---|
empty-hand | The portal answers only an empty hand. |
diamond-anchored | Diamond anchors pin this island — it will not transfer. |
no-island | The portal must stand on a faith island. |
no-faithpoint | No faithpoint answers this signature. |
bound | The portal drinks the signature — the faithpoint is remembered. |
unbound | The portal has no destination — set a signature and activate once. |
faithpoint-broken | The faithpoint lies broken — its attunement fades away. |
tier-too-low | The faithpoint (Tier {waypointTier}) outclasses this portal (Tier {runeTier}). |
world-unloaded | The destination world is not loaded. |
cross-world-denied | Cross-world travel is forbidden here. |
sky-blocked | The sky above the faithpoint cannot receive the island. |
in-transit | A faith transfer is already underway. |
departing | {island} begins to cross the void… |
island-unloaded | The island's world is not loaded. |
too-heavy | {island} holds too much earth to move. |
domain-blocked | Faith Transfer will not cross a Domain you do not hold. |
success | Faith carries {island} across the world — it alights on the faithpoint. |