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Bulb Pulse

A copper strobe that startles the hunt from you: hostile eyes that catch its flash forget you, blinded — and the older the copper, the further it reaches.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

5 × 5, 3 layers high. Drawn flat on the ground, facing any compass direction.

Layer 1 (bottom)
ABAAACAABCDCBAACAAABA
Layer 2
D
Layer 3 (top)
E
  • Air or a Tier 0 block × 52
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.

Keys

  • Redstone Dust × 12
    stays after use
  • Redstone Torch (on a wall) × 4
    stays after use
  • Any Chiseled Copper × 4
    stays after use
    Takes any of 8 blocks
    • Any Chiseled Copper: Chiseled Copper, Exposed Chiseled Copper, Oxidized Chiseled Copper, Waxed Chiseled Copper, Waxed Exposed Chiseled Copper, Waxed Oxidized Chiseled Copper, Waxed Weathered Chiseled Copper, Weathered Chiseled Copper
    /runic build places Waxed Chiseled Copper.
  • Any Copper Bars × 2
    stays after use
    Takes any of 8 blocks
    • Any Copper Bars: Copper Bars, Exposed Copper Bars, Oxidized Copper Bars, Waxed Copper Bars, Waxed Exposed Copper Bars, Waxed Oxidized Copper Bars, Waxed Weathered Copper Bars, Weathered Copper Bars
    /runic build places Waxed Copper Bars.
  • Any Copper Bulb × 1
    stays after use
    Takes any of 8 blocks
    • Any Copper Bulb: Copper Bulb, Exposed Copper Bulb, Oxidized Copper Bulb, Waxed Copper Bulb, Waxed Exposed Copper Bulb, Waxed Oxidized Copper Bulb, Waxed Weathered Copper Bulb, Weathered Copper Bulb
    /runic build places Waxed Copper Bulb.

How it works​

The Bulb Pulse is a copper strobe that startles the hunt away from you. Wake it with its redstone dust in place, and the dust is spent while the torches go dark. Bulb Pulse raised (radius 16) — dust spent, torches dark; oxidation stage 0 dulls the strobe. Right-click the bulb to lower or raise again; the bind remains.

With every pulse, hostile mobs within reach forget the players they were hunting. Any that looked at the bulb on the last pulse are blinded for a moment. Players are never blinded by it.

Good to know​

  • Right-click the bulb to lower or raise the strobe again. The dust is needed only the first time.
  • Older copper dulls the strobe and shortens its reach. Waxed copper works as well.
  • Breaking any copper or torch of the totem shorts it out. The Bulb Pulse shorts out — its strobe is gone.

Configuration​

These are the defaults in plugins/Runic/runes/bulbpulse.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
radius16
blindness-ticks40

Messages​

6 messages this rune can show
KeyDefault text
raisedBulb Pulse raised (radius {radius}) — dust spent, torches dark; oxidation stage {stage} dulls the strobe. Right-click the bulb to lower or raise again; the bind remains.
loweredThe Bulb Pulse dims — the torches rekindle. The bind remains.
brokenThe Bulb Pulse shorts out — its strobe is gone.
bind-failedThe Bulb Pulse could not take hold here.
persistence-failedThe Bulb Pulse binding could not be persisted; try again.
dust-not-readyThe Bulb Pulse needs its redstone dust in place before it can rise.