Phase Zone
Binds a half-dome that phases its blocks to air on command.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
NWES
TTTT↑A→TTATATT←A↓TTTT
- Tier block × 13Every T is the same block, and that block’s Tier sets the rune’s strength.
- Signature block × 4Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
- Air or a Tier 0 block × 4Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Iron Block × 4spent when the rune wakes
How it works
The Phase Zone is the Secret Passage's larger kin. It binds a half-dome of blocks that vanish to air on command, with a radius of 4 blocks at Tier 1 up to 16 at Tier 7. Draw it with your Zone signature and wake it. The pattern is spent, except its centre block.
- Right-click the centre block to phase the dome to air. The Phase Zone fades into air.
- Right-click a block beside the open dome, on the face toward it, to bring it back. The Phase Zone solidifies again.
Breaking the centre block while the dome stands unravels the magic. A Lock Zone can command it from afar.
Configuration
These are the defaults in plugins/Runic/runes/phasezone.yml. Every rune file also carries the shared settings described in Rune files.
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
radius-by-tierPer-tier table (1 = lowest …). | 4 | 6 | 8 | 10 | 12 | 14 | 16 |
Messages
13 messages this rune can show
| Key | Default text |
|---|---|
bound | Phase Zone seals the dome (Tier {tier}, radius {radius}). |
already | A Phase Zone already claims this center. |
limit | The server's Phase Zone safety limit has been reached. |
no-signature | Phase Zone needs a Zone signature. |
faith-overlap | Faith already claims land inside this Phase Zone. |
magic-overlap | Other magic already claims blocks inside this Phase Zone. |
consume-fail | Phase Zone could not spend its pattern blocks. |
fail-generic | Phase Zone could not bind. |
phased | The Phase Zone fades into air. |
phase-fail | The Phase Zone could not phase away. |
restored | The Phase Zone solidifies again. |
restore-blocked | Clear blocks from the dome before the Phase Zone can return. |
destroyed | The Phase Zone unravels. |