Piertotum Locomotor
Deepslate alcove. Spends Tier weave, skull, and bone to post a silent wither skeleton. It hunts strangers in sight, then returns to post. Mark friends on netherite with a head or egg. Higher Tier: tougher, faster return.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Tier block × 3Every T is the same block, and that block’s Tier sets the rune’s strength.
- Air or a Tier 0 block × 6Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Deepslate Tiles × 5stays after use
- Deepslate Tile Wall × 4stays after use
- Bone Block × 1spent when the rune wakes
- Netherite Block × 1stays after use
- Wither Skeleton Skull × 1spent when the rune wakes
- Deepslate Tile Stairs × 5needs a particular block state · stays after use
- Deepslate Tile Slab × 1needs a particular block state · stays after use
How it works
Piertotum Locomotor posts a silent wither skeleton sentry in a deepslate alcove. Right-click the wither skull. The Tier blocks, skull, and bone are spent, and a wither skeleton takes its post. The bone post wakes — a wither skeleton holds this line.
When a stranger comes within 12 blocks of the post, the sentry leaves it to hunt them, then returns once the danger passes. If it falls, a new sentry rises after a while.
| Tier | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
|---|---|---|---|---|---|---|---|
| Health | 20 | 28 | 36 | 44 | 52 | 60 | 80 |
| Returns after | 10s | 8s | 6s | 5s | 4s | 3s | 2s |
Who it hunts
By default the sentry hunts every player except you, along with hostile mobs. Friendly and neutral creatures are left alone. Players in Creative or Spectator mode are always safe.
Change its orders by right-clicking the netherite block with a token. Only the keeper can do this.
| Token | What it does |
|---|---|
| A player head | That player is ignored, or hunted again. |
| An Ovicaptor egg or a True Mob head | That kind of creature is ignored, or hunted again. |
Good to know
Breaking the pattern dismisses the sentry. The sentry breaks — its wither skeleton is dismissed.
Configuration
These are the defaults in plugins/Runic/runes/piertotumlocomotor.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
agro-range | 12 | How far from the bone post a stranger must come before the sentry leaves its post. |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
health-by-tierHealth of the posted wither skeleton, per pattern Tier. | 20 | 28 | 36 | 44 | 52 | 60 | 80 |
respawn-ticks-by-tierTicks before a slain sentry returns, per pattern Tier. | 200 | 160 | 120 | 100 | 80 | 60 | 40 |
Messages
16 messages this rune can show
| Key | Default text |
|---|---|
raised | The bone post wakes — a wither skeleton holds this line. |
already-active | This sentry already stands — break the pattern to still it. |
broken | The sentry breaks — its wither skeleton is dismissed. |
overlap | Another Piertotum Locomotor already claims part of this pattern. |
limit | The server's Piertotum Locomotor safety limit has been reached. |
registration-uncertain | The sentry's state could not be verified; an administrator should inspect it. |
consume-failed | The Piertotum Locomotor pattern could not be consumed safely. |
not-owner | This sentry answers only to its keeper. |
need-token | Use a player head, Ovicaptor egg, or True Mob head to mark a friend. |
need-head | That head carries no player identity. |
whitelisted | {name} is ignored by this sentry. |
unwhitelisted | {name} is no longer ignored by this sentry. |
whitelisted-type | {mob} is ignored by this sentry. |
unwhitelisted-type | {mob} may be hunted again. |
configure-failed | The sentry's orders were not changed; your item was preserved. |
persistence-failed | The sentry could not be updated safely. |