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Soulwell

A soul-sand cauldron that drinks the dying nearby. When you scoop, the block beneath chooses Healing (red nether bricks) or Harming (nether bricks) — swap it anytime. The ring burns away; the cauldron remains.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

3 × 3, one layer. Drawn flat on the ground, facing any compass direction.

ABABCBABA
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Soul Torch × 4
    spent when the rune wakes
  • Soul Sand × 4
    spent when the rune wakes
  • Any of 4 blocks × 1
    stays after use
    Takes Cauldron, Lava Cauldron, Powder Snow Cauldron, Water Cauldron.
    /runic build places Cauldron.

How it works​

The Soulwell is a cauldron that drinks the dying. Wake it, and the ring of soul sand and torches burns away, leaving the cauldron bound. When a creature dies within 8 blocks, the well drinks its soul and its experience.

Every eight souls fill one vial, and the well holds up to three. Scoop with a glass bottle to draw a splash potion. You bottle a splash of Healing from the Soulwell.

Healing or Harming​

The block beneath the cauldron chooses the potion when you scoop:

Block beneathPotion
Red nether bricksSplash Potion of Healing
Nether bricksSplash Potion of Harming

Swap the block whenever you like. The well fills without one, and only scooping needs it.

Good to know​

  • Breaking the cauldron spills everything it holds. The Soulwell stills — its charge spills into nothing.
  • A cauldron holds one well. When a Soulwell and a Marrow Well both stand near a death, the closer one drinks it.

Configuration​

These are the defaults in plugins/Runic/runes/soulwell.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
radius8
souls-per-scoop8
max-scoops3

Messages​

12 messages this rune can show
KeyDefault text
boundThe Soulwell wakes — it will bottle souls from the dying nearby.
already-activeThis Soulwell already drinks the dying — break the cauldron to still it.
occupiedA Marrow Well already drinks from this cauldron.
need-basePlace nether bricks (harm) or red nether bricks (heal) beneath the cauldron to bottle a splash.
emptyThe Soulwell is dry.
scoopedYou bottle a splash of {kind} from the Soulwell.
statusThe Soulwell holds {charges} vial(s) of {kind} — {toward} souls toward the next.
brokenThe Soulwell stills — its charge spills into nothing.
limitThe server's Soulwell safety limit has been reached.
bind-failedThe Soulwell could not take root here.
consume-failedThe Soulwell pattern could not be consumed safely.
registration-uncertainThe Soulwell's state could not be verified; an administrator should inspect it.