Runic Wire
Binds charged dust that lays signature-scoped wire — redstone that answers only its own kind.
Pattern
Hover a tile to name it. Reading pattern diagrams explains the symbols.
- Tier block × 4Every T is the same block, and that block’s Tier sets the rune’s strength.
- Signature block × 4Each arm holds a Tier 1+ block other than the Tier block, or stays empty (air or Tier 0). Read by compass direction, the arms spell the rune’s signature.
- Activation blockThe glowing cell is the one to click.
- SpentCells with a corner mark are used up when the rune wakes.
Keys
- Redstone Dust × 4spent when the rune wakes
- Comparator × 8spent when the rune wakes
- Redstone Block × 4spent when the rune wakes
- Redstone Torch × 1spent when the rune wakes
How it works
Runic Wire binds charged redstone dust that answers only its own kind. Hold redstone dust and right-click the torch at the heart. The pattern burns away, and the dust takes the pattern's signature.
Lay the charged dust like ordinary redstone. Runic Wire connects to other Runic Wire of the same signature, and to blocks and devices such as lamps, pistons, and repeaters. It never joins ordinary redstone dust or wire of another signature, so two lines can run side by side without crossing their signals.
Each length of wire laid spends one charge, and one connected line can grow to 256 blocks.
Good to know
Everything else about redstone stays exactly vanilla: pistons, lamps, timing, and repeaters all behave as they always do.
Enchantment
The enchantment is called Runic Wire. Hold redstone dust while you wake the rune.
Conflicts with 7 other enchantments
Configuration
These are the defaults in plugins/Runic/runes/runicwire.yml. Every rune file also carries the shared settings described in Rune files.
| Setting | Default | What it does |
|---|---|---|
use-charges | true | true = finite tier charges, false = infinite charges |
max-network | 256 |
Settings by Tier
| Setting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
|---|---|---|---|---|---|---|---|
charges-by-tierCharges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool. | 64 | 141 | 324 | 810 | 2106 | 5686 | 17058 |
Messages
5 messages this rune can show
| Key | Default text |
|---|---|
reject-item | The rune stirs, but rejects your hand. Hold {hint}. |
conflict | The {other} already bound to this item repels {effect}. |
bound | {effect} binds to your {item} ({charges}). |
wrong-facing | The comparators must face as the sigil demands. |
limit | The server's Runic Wire safety limit has been reached. |