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Wall Master

A station that raises a wall outward course by course; height grows with Tier, and each placing spends a charge.

Pattern​

Hover a tile to name it. Reading pattern diagrams explains the symbols.

5 × 5, one layer. Drawn flat on the ground, facing any compass direction.

ABAAATAAABAAATAAAA
  • Tier block × 2
    Every T is the same block, and that block’s Tier sets the rune’s strength.
  • Air or a Tier 0 block × 7
    Leave these as air, or fill them with Tier 0 blocks such as dirt or stone.
  • Activation block
    The glowing cell is the one to click.
  • Spent
    Cells with a corner mark are used up when the rune wakes.

Keys

  • Redstone Dust × 14
    spent when the rune wakes
  • Redstone Torch × 2
    spent when the rune wakes

How it works​

The Wall Master raises a wall block by block. Wake it, and the rune reshapes into a U of redstone, opening toward the outer torch. The rune reshapes into a waiting U. Each block placed at its heart builds the wall, 3 high.

Now place blocks at the heart of the U. Each block you place is carried out to the wall, filling each column from the bottom up before stepping outward. The wall follows the ground, climbing and dipping with the land. Each block spends one charge. The wall rises another step (31 charges left).

The wall's height is one plus twice the Tier, from 3 blocks at Tier 1 to 15 at Tier 7, and it can run up to 64 blocks long.

Good to know​

  • The wall keeps each block as you placed it, facing and all.
  • It stops where the ground rises or falls too far, or where a pillar two blocks high stands in its path.
  • It stays cold inside a Danger Ward.

Bridge Master lays a level deck, and Stair Master climbs.

Configuration​

These are the defaults in plugins/Runic/runes/wallmaster.yml. Every rune file also carries the shared settings described in Rune files.

SettingDefaultWhat it does
use-chargestruetrue = finite tier charges, false = infinite charges
max-length64Maximum columns a wall may extend from the station (1 to 256).

Settings by Tier​

SettingTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7
charges-by-tier
Charges granted per pattern Tier (1 = Tier 1 … 7 = Tier 7). Edit this table to override the baked default pool.
3270161403104828308490

Messages​

4 messages this rune can show
KeyDefault text
already-awakeThis Wall Master is already awake.
awakeThe rune reshapes into a waiting U. Each block placed at its heart builds the wall, {height} high.
builtThe wall rises another step ({remaining} charges left).
spentThe Wall Master is spent.